Lots of fixes, improvements and graphics have been made. Too many to list here. Will post a screenshot of how things are looking shortly!
Watch this space....
Wednesday, 27 June 2007
Tuesday, 15 May 2007
Development Software
I'm developing this game in Visual C# Express Edition 2005 SP1.
With XNA V1.0 Refresh.
I've purchased the XNA Creators Club on the Xbox 360 for dev/testing of the game.
Currently, the game is running on the 360 full screen on my HDTV.
All tools are written in C# too, but in Visual Studio .NET 2005 Standard Edition. I have written libraries so both the game and tools utilise both.
Tools written so far:-
World Editor: placing background blocks and enemies.
Screen (Title) Editor: creating menus and overlays.
With XNA V1.0 Refresh.
I've purchased the XNA Creators Club on the Xbox 360 for dev/testing of the game.
Currently, the game is running on the 360 full screen on my HDTV.
All tools are written in C# too, but in Visual Studio .NET 2005 Standard Edition. I have written libraries so both the game and tools utilise both.
Tools written so far:-
World Editor: placing background blocks and enemies.
Screen (Title) Editor: creating menus and overlays.
Saturday, 12 May 2007
Platforms and Features
This project is intended to run on Xbox 360 and PC. (XNA platforms).
Features:-
- Scrolling shooter.
- Single player and Multiplayer coop mode.
- Parallax/3D scrolling worlds.
- Multiple weapons.
- Full screen bosses.
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